The quality of the shadows cast depends on the Shadow Filtering setting (see below), however even at High quality, the shadows may be unrealistic and have funny edges to them - at times. With it set to Off, the character still has some shadows on her face. See the screenshot comparison above, and note that with Self Shadows enabled (left image), the character's head casts a shadow on the body, and her face has additional shadows. Importantly, this setting does not affect whether characters cast shadows on the ground, only on themselves. That is, depending on the position of the local lighting relative to their body, characters will cast accurate shadows on themselves based on the contour of their body, faces, clothing and worn items in relation to the strongest light source. Self Shadows: If set to On, this option allows characters to cast shadows on themselves.
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